![]() ![]() ![]() ![]() (with the option of a second column of elevators somewhere in this right portion. using this default elevator placement allows building 3 rooms to the left of each elevator, and 5 rooms to the right. the default layout is 3 levels of elevators immediately in front of the vault door. So I'm sure most of you know there is space for 8 rooms and 2 elevators per level. *Higher Priority Thanks for reading this post and we hope you enjoy these screenshots of some things that have been done since we put the project on hold 9-10 months ago.So I've been playing around with vault layouts and I think I've come across the best layout for efficient use of space, rapid response during incidents, the fewest dead dwellers, and the best use of mr handies. Currently we have a big need for Voice Actors*, Level Designers*, 3D Artists*, 2D Artists, Animators, Environment Artists and VFX Artists. If you are interested in joining us you can follow the links at the top of our webpage or the link below to contact us. We are looking for people to join our team as of right now we only have a handful of people working on this project. This is a very big undertaking as there are approximately 45,000 voice lines in Fallout 3. With the help of our voice acting lead Unoctium we are working towards re-voicing the lines from Fallout 3. However we are taking things a bit differently this time. This didn’t go unnoticed by members from our team and currently we have a handful of people (myself included) continuing work on recreating the Capital Wasteland. So after taking a few months break, I slowly picked up the pieces and continued my work on the Capital Wasteland. Something I had an extreme passion for was suddenly not there anymore. For myself after working for hundreds of hours on this project and then having to stop really made me depressed. As you might already be aware, we were informed that our planned approach would raise some serious red flags and so after a few discussions amongst our team we decided it would be best to put the project on hold. Back in March of last year we communicated with Bethesda regarding our planned method to implement the voice acting and other audio from Fallout 3 into the Capital Wasteland. We hope you had a great Christmas and New Year and we are happy to welcome you back to the Capital Wasteland. ![]()
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